blackpawn texts
1.
Making lens flare textures
2.
Making cellular textures
3.
Good normals for metaballs
4.
Packing lightmaps into larger textures
5.
Fun with the PQ-torus
6.
Point in triangle test
7.
Tunnels
8.
Blur
9.
Circular harmonics
10.
Common spline equations
questions-comments-spam-email:
jimscott@blackpawn.com