blackpawn texts

1. Making lens flare textures
2. Making cellular textures
3. Good normals for metaballs
4. Packing lightmaps into larger textures
5. Fun with the PQ-torus
6. Point in triangle test
7. Tunnels
8. Blur
9. Circular harmonics
10. Common spline equations

questions-comments-spam-email: jimscott@blackpawn.com