<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>blackpawn&#039;s blog</title>
	<atom:link href="http://blackpawn.com/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://blackpawn.com/blog</link>
	<description></description>
	<lastBuildDate>Wed, 28 Dec 2011 22:49:05 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
		<item>
		<title>fire skull app!</title>
		<link>http://blackpawn.com/blog/?p=409&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fire-skull-app</link>
		<comments>http://blackpawn.com/blog/?p=409#comments</comments>
		<pubDate>Wed, 28 Dec 2011 22:47:44 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[coding]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=409</guid>
		<description><![CDATA[needing a decoration for halloween i decided to port my old fire skull flash experiment to the iPad.  since i've been doing a lot of iOS coding recently it was just a couple hours to get it up an running nicely.  then i wanted to spice it up a bit! the first thing was a fancy new [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/us/app/fire-skull/id476328452?mt=8"><img src="http://media.tumblr.com/tumblr_lwvvjsjTMW1qe0wjp.jpg" alt="" /></a></p>
<p>needing a decoration for halloween i decided to port my old <a href="http://www.blackpawn.com/dev/flash/FireSkull.html">fire skull flash experiment</a> to the iPad.  since i've been doing a lot of iOS coding recently it was just a couple hours to get it up an running nicely.  then i wanted to spice it up a bit!</p>
<p><img src="http://media.tumblr.com/tumblr_lwsuxqLJtF1qe0wjp.png" alt="" align="right" />the first thing was a fancy new skull mesh.  in the old flash experiment the skull was software rendered in ActionScript (doing vertex projection to 2d in script then using polygon bitmap fill to rasterize) so the mesh had to be pretty simple and was only 1,321 triangles.  since the iOS version renders with 3d hardware it can handle something much more complicated so i dropped a 46,960 triangle mesh in for the skull.</p>
<p>the flash version had a glow effect (using BitmapData with ColorTransform and BlurFilter) so i added post processing for the iOS version as well, but also included some desaturation and added contrast in the shader.</p>
<p>after the app was running super smooth on iPad 2 and i was happy with the result i kicked it over to Apple for approval and went to bed.  unfortunately the next day i remembered i hadn't even run it on the iPad 1 so i tried that... and it ran at 12 fps... ouch!</p>
<p>to optimize i ran with the OpenGL ES Performance Detective which looked really cool and gave some good though rather generic advice.  i thought it was actually being pretty smart but later realized as i shifted the bottleneck around to different stages while testing that it was just always giving me the same generic advice... kinda weak.</p>
<p>anyhow, i did experiments like rendering without the skull, rendering with 1k tri version of the skull, using 16x16 render targets, short circuiting postproc, changing texture sizes and the like to find out which things were most tripping up the iPad 1.</p>
<p>the biggest thing was post processing effects.  a fullscreen shader pass is quite expensive for the iPad 1's SGX 535. i was able to filter the fire and skull textures offline to get the look i was going for and then just killed the runtime post processing entirely.</p>
<p>the other big thing was the expense of the fire shader.  i added a runtime check with glGetString(GL_RENDERER) to detect if the app is running on a SGX 535 and if so use a 256x256 render target for the fire instead of 512x512 to cut down more on shader processing and memory bandwidth.</p>
<p>there were some smaller changes as well like optimizing the mesh more by nuking some tris that would never be visible.  in the end i got the iPad 1 up from the 12 fps to 35 fps, the iPhone 4 at 37 fps, and the iPad 2 still running nicely over 60 fps.</p>
<p><a href="http://itunes.apple.com/us/app/fire-skull/id476328452?mt=8"><img src="http://media.tumblr.com/tumblr_lwvvfcQZEH1qe0wjp.png" alt="" align="left" /></a>so if you need a flaming skull decoration or just a fiery buddy to keep in your pocket you can <a href="http://itunes.apple.com/us/app/fire-skull/id476328452?mt=8">grab him for free from the app store</a>! be sure to leave a review about how it changed your life and brought you incredible good fortune haha</p>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=409</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>setting cache metadata on files in s3</title>
		<link>http://blackpawn.com/blog/?p=391&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=setting-cache-metadata-on-files-in-s3</link>
		<comments>http://blackpawn.com/blog/?p=391#comments</comments>
		<pubDate>Sat, 14 May 2011 05:04:16 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[coding]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=391</guid>
		<description><![CDATA[i use Amazon's AWS Console for uploading files to S3 and i always have to remember to manually add in the Cache-Control metadata so that i don't get boned on bandwidth fees. i wish they would put in a nice default for that but oh well. i searched around for a better tool to use [...]]]></description>
			<content:encoded><![CDATA[<p>i use Amazon's AWS Console for uploading files to S3 and i always have to remember to manually add in the Cache-Control metadata so that i don't get boned on bandwidth fees.  i wish they would put in a nice default for that but oh well.  i searched around for a better tool to use that would let me also recursively update the metadata on all my S3 files but the only one that seemed to have that feature and run on OSX cost $70! youch!</p>
<p>well it turns out to be easy to code up a script to do this in python using the <a href='http://code.google.com/p/boto/'>boto</a> library so to save you all some time (and money!!) here's what i ended up writing <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   this recursively runs through all the objects in all the buckets on an S3 account and sets the Cache-Control for JPG and PNG files. </p>
<pre>
from boto.s3.connection import S3Connection

connection = S3Connection('aws access key', 'aws secret key')

buckets = connection.get_all_buckets()

for bucket in buckets:
    for key in bucket.list():
        print('%s' % key)	

        if key.name.endswith('.jpg'):
            contentType = 'image/jpeg'
        elif key.name.endswith('.png'):
            contentType = 'image/png'
        else:
            continue

        key.metadata.update({
            'Content-Type': contentType,
            'Cache-Control': 'max-age=864000'
        })
        key.copy(
            key.bucket.name,
            key.name,
            key.metadata,
            preserve_acl=True
        )
</pre>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=391</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>one month of Sketch Club!!</title>
		<link>http://blackpawn.com/blog/?p=370&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=one-month-of-sketch-club</link>
		<comments>http://blackpawn.com/blog/?p=370#comments</comments>
		<pubDate>Sun, 02 Jan 2011 04:22:20 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[misc]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=370</guid>
		<description><![CDATA[it's been a month now since Sketch Club hit the app store! it's been so much fun seeing what people create and upload to the gallery! i'm really inspired and awed by what people are able to pull from their minds and share. i've hoped to spend a lot more time sketching myself but when [...]]]></description>
			<content:encoded><![CDATA[<p>it's been a month now since <a href="http://app.sketchclub.com">Sketch Club</a> hit the app store!  it's been so much fun seeing what people create and upload to the gallery!  i'm really inspired and awed by what people are able to pull from their minds and share.  i've hoped to spend a lot more time sketching myself but when i do i just find more things to do or fix in the app or on the site and wind up coding haha.  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />   </p>
<p>along with the <em>online</em> gallery i've made somewhat of an <em>offline</em> gallery for Sketch Club as well.  on the wall behind my desk at work i've been putting up 4x6" prints of some of the best sketches.  it's quickly grown from just a shmattering to nearly the whole wall!  i've had to move my big NIN poster out of the way and soon my generative art and tech prints will have to find new homes as well.  here you can see a bit of the progression...  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.flickr.com/photos/blackpawn/5314788304/" title="Sketch Club wall 0 by blackpawn, on Flickr"><img src="http://farm6.static.flickr.com/5161/5314788304_8f920c90e0_m.jpg" width="179" height="240" alt="Sketch Club wall 0" /></a>  <a href="http://www.flickr.com/photos/blackpawn/5314683278/" title="Sketch Club wall 1 by blackpawn, on Flickr"><img src="http://farm6.static.flickr.com/5248/5314683278_2abf834789_m.jpg" width="179" height="240" alt="Sketch Club wall 1" /></a>  <a href="http://www.flickr.com/photos/blackpawn/5314650122/" title="Sketch Club wall 3 by blackpawn, on Flickr"><img src="http://farm6.static.flickr.com/5043/5314650122_c02ec9bee6_m.jpg" width="193" height="240" alt="Sketch Club wall 3" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=370</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>sketch club!</title>
		<link>http://blackpawn.com/blog/?p=335&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sketch-club</link>
		<comments>http://blackpawn.com/blog/?p=335#comments</comments>
		<pubDate>Wed, 24 Nov 2010 07:59:40 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[coding]]></category>
		<category><![CDATA[misc]]></category>
		<category><![CDATA[scene]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=335</guid>
		<description><![CDATA[yay apple approved my new app Sketch Club and it's now in the app store!! (here's a direct link to it in the store) what is Sketch Club??? it's a super rad drawing / sketching / painting app for ipads, pods, and phones. it's got sweet procedural brushes like sketchy and fur (based on trace [...]]]></description>
			<content:encoded><![CDATA[<p>yay apple approved my new app <a href="http://app.sketchclub.com">Sketch Club</a> and it's now in the app store!! (here's a <a href="http://itunes.apple.com/us/app/sketch-club/id404414176?mt=8">direct link to it in the store</a>)</p>
<p>what is Sketch Club??? it's a super rad drawing / sketching / painting app for ipads, pods, and phones.  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   it's got sweet procedural brushes like <i>sketchy</i> and <i>fur</i> (based on trace aka <a href="http://mrdoob.com/">mr. doob</a>'s epic html5 sketching experiment <a href="http://mrdoob.com/projects/harmony/">harmony</a> and zefrank's <a href="http://www.zefrank.com/scribbler/">scribbler</a>).  it's also got <i>smooth</i> (which is my own take on the connect to nearest points action) and <i>side lines</i> (umm great for fuzzy caterpillars?!).  along with that procedural madness there are regular brushes like you'd find in photoshop but pared down to the most useful functionality and a <i>vector</i> brush for simplified smooth or polygonal drawing.  also there are foreground and background layers to draw in, a photo layer for background or tracing, and canvas color.</p>
<p>that's all pretty sweet, but wait there's more!  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   sketch club provides not just the means of creating cool images but also the motivation!  integrated with the app is an <a href="http://app.sketchclub.com">online gallery</a> where you can upload what you make and enter it into fun competitions!  the online bit is very much inspired by the wonderful demoscene portal <a href="http://www.pouet.net">pouet.net</a>.  you can view all the sketches people upload and rate them (rules, piggy, sucks) and as you do you earn glops and after accumulating enough glops you get hearts.  it takes a lot to earn hearts so you give them to only your most favorite sketches.  one departure from pouet is that while you can give sketches piggy and sucks votes (and they do factor into rankings) they are never displayed to anyone else.  this way you don't have to worry about hurting someone's feelings and people won't get discouraged. </p>
<p>you'll notice there's already some pretty amazing sketches in the gallery!  while i was working on the app and it was still littered with horrible bugs and missing features some very brave friends tested it out and helped drive its features.  omg i lurve you guys, thank you!!!!!  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   there are still of course some smaller bugs and tooons of features i didn't get to yet so expect plenty of updates!</p>
<p>okay so even if you don't have an ipod or ipad you can still participate by going to <a href="http://app.sketchclub.com">sketchclub.com</a> and logging in with your facebook account.  you'll be a <i>guest</i> so you can rate and comment but won't be able to earn hearts or upload sketches.  if you do get a device later you can go in the app and link to your facebook account and that will upgrade you to a full <i>member</i>!</p>
<p>so yeah get sketch club and try it out, it's pretty sweet!  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p><a href="http://blackpawn.com/blog/wp-content/uploads/2010/11/Screenshot.png"><img src="http://blackpawn.com/blog/wp-content/uploads/2010/11/Screenshot-225x300.png" alt="" title="Screenshot" width="225" height="300" class="alignnone size-medium wp-image-341" /></a>  <a href="http://blackpawn.com/blog/wp-content/uploads/2010/11/Screenshot-2010.11.23-10.02.25.png"><img src="http://blackpawn.com/blog/wp-content/uploads/2010/11/Screenshot-2010.11.23-10.02.25-200x300.png" alt="" title="sketch club iPhone screenshot" width="200" height="300" class="alignnone size-medium wp-image-352" /></a></p>
<p><a href="http://blackpawn.com/blog/wp-content/uploads/2010/11/Screenshot-2010.11.23-10.11.04.png"><img src="http://blackpawn.com/blog/wp-content/uploads/2010/11/Screenshot-2010.11.23-10.11.04-225x300.png" alt="" title="screenshot" width="225" height="300" class="alignnone size-medium wp-image-346" /></a>  <a href="http://blackpawn.com/blog/wp-content/uploads/2010/11/Screenshot-2010.11.23-10.11.33.png"><img src="http://blackpawn.com/blog/wp-content/uploads/2010/11/Screenshot-2010.11.23-10.11.33-225x300.png" alt="" title="screenshot" width="225" height="300" class="alignnone size-medium wp-image-347" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=335</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>new Guild Wars 2 vid released!</title>
		<link>http://blackpawn.com/blog/?p=330&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-guild-wars-2-vid-released</link>
		<comments>http://blackpawn.com/blog/?p=330#comments</comments>
		<pubDate>Tue, 10 Aug 2010 18:31:20 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[misc]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=330</guid>
		<description><![CDATA[a new guild wars 2 video is up and explains and shows why it's going to be really goooood! people will get to try it out for themselves for the first time next week at Gamescom! now back to fixing bugs...]]></description>
			<content:encoded><![CDATA[<p>a new <a href="http://www.guildwars2.com">guild wars 2</a> video is up and explains and shows why it's going to be really goooood!  people will get to try it out for themselves for the first time next week at <a href="http://www.gamescom.de/en/gamescom/home/index.php">Gamescom</a>!  now back to fixing bugs...  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object width="595" height="334"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://www.guildwars2.com/global/includes/flash/gw2player.swf?poster=http://www.guildwars2.com/global/includes/images/skills-video-poster.jpg&#038;video=http://cloudfront.guildwars2.com/manifesto/GW2_Manifesto_EN_Small.flv" /><embed src="http://www.guildwars2.com/global/includes/flash/gw2player.swf?poster=http://www.guildwars2.com/global/includes/images/skills-video-poster.jpg&#038;video=http://cloudfront.guildwars2.com/manifesto/GW2_Manifesto_EN_Small.flv" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="595" height="334"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=330</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>stroke my ball!</title>
		<link>http://blackpawn.com/blog/?p=318&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=stroke-my-ball</link>
		<comments>http://blackpawn.com/blog/?p=318#comments</comments>
		<pubDate>Tue, 03 Aug 2010 04:57:27 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[coding]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=318</guid>
		<description><![CDATA[a few months ago i wrote my first iPad code and my first shaders for iOS devices. i made a fun 3d globe control for ABC News' iPad app! it's a bunch of cards on a sphere that you slide around to browse through news stories. it doesn't use any standard projection method but instead [...]]]></description>
			<content:encoded><![CDATA[<p>a few months ago i wrote my first iPad code and my first shaders for iOS devices.  i made a fun 3d globe control for ABC News' iPad app!  it's a bunch of cards on a sphere that you slide around to browse through news stories.  it doesn't use any standard projection method but instead some really crazy stuff so that cards in the center are nice and big and cards get small really quick as they fall off from the center.  it feels really nice sliding it around.  it calls back on its delegate as cards scroll into view so it allows for scrolling through an unlimited set of data in both directions and allows asynchronous loads and updates of the cards.</p>
<p><strong>bad news</strong>: <del datetime="2011-01-02T03:03:12+00:00">i got no monies</del> or greets for this and my nice spec highlights and mip-mapping were disabled in the final for some reason  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
<strong>good news</strong>: tons of people are now touching, swiping, and stroking my ball! <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>here's a <a href="http://abcnews.go.com/ipad">link to the full info for the app</a> so you can download and install it on your iPad! <em><strong>be sure to rate it five stars in the app store and comment that you loved stroking blackpawn's ball!!</strong></em>  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/qGXXziZSJto&amp;hl=en_US&amp;fs=1?rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qGXXziZSJto&amp;hl=en_US&amp;fs=1?rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=318</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>still lovin&#8217; the svg</title>
		<link>http://blackpawn.com/blog/?p=305&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=still-lovin-the-svg</link>
		<comments>http://blackpawn.com/blog/?p=305#comments</comments>
		<pubDate>Wed, 07 Jul 2010 16:26:06 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[coding]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=305</guid>
		<description><![CDATA[i posted a few months back on using the scalable vector graphics (SVG) web format for visualizing data structures. i keep finding more great uses for it! by now i've also put it to work visualizing GPU memory allocations, asynchronous file operations and access patterns, hierarchical per render frame CPU work, and location based data [...]]]></description>
			<content:encoded><![CDATA[<p>i posted a few months back on <a href="http://blackpawn.com/blog/?p=211">using the scalable vector graphics (SVG) web format for visualizing data structures</a>.  i keep finding more great uses for it!  by now i've also put it to work visualizing GPU memory allocations, asynchronous file operations and access patterns, hierarchical per render frame CPU work, and location based data map overlays.  this is quite the handy visualization tool to have around!  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>in addition to lines which i covered in the first post, i've now been using circles, rectangles, text, images, and layers.  these are all super easy just like the lines.  for example: </p>
<p><code>&lt;text style="font-size:10px;fill:#ff0000" x="4" y="16"&gt;ReticulateTheSplines&lt;/text&gt;</code></p>
<p><code>&lt;image x="8" y="30" width="256" height="256" xlink:href="base.jpg" /&gt;</code> </p>
<p>i've found it really handy to go into InkScape and make a quick SVG by hand then load it up in a text editor to see the right markup to use for different things.  for example with layers InkScape has it's own namespace and extra options so you can put really spammy data in topmost hidden layers and only reveal them when you're zoomed in on some area of interest.</p>
<p>here's a link to the full <a href="http://www.w3.org/TR/SVG11/">W3C SVG standard</a> which is a great reference for all the possibilities.  and here are some new examples of this madness in action.</p>
<p><a href="http://www.flickr.com/photos/blackpawn/4771028775/in/photostream/"><img src="http://farm5.static.flickr.com/4139/4771028775_d2d92964a4.jpg"/></a></p>
<p><a href="http://www.flickr.com/photos/blackpawn/4771122043/"><img src="http://farm5.static.flickr.com/4099/4771122043_0ffe722cf7.jpg"/></a> </p>
<p><a href="http://www.flickr.com/photos/blackpawn/4771683360/"><img src="http://farm5.static.flickr.com/4134/4771683360_bd18f38337.jpg"/></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=305</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>@party entries</title>
		<link>http://blackpawn.com/blog/?p=298&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=party-entries</link>
		<comments>http://blackpawn.com/blog/?p=298#comments</comments>
		<pubDate>Mon, 21 Jun 2010 06:30:03 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[misc]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=298</guid>
		<description><![CDATA[with @party this weekend came the first releases of a new demo group vrtx (pronounced "vertex"). we did two entries for the freestyle graphics compo and got 2nd and 6th place. kirill did this sweet spider web scene and guybrush, kirill, and i did the mazelized text. watch out for more cool graphics and demos [...]]]></description>
			<content:encoded><![CDATA[<p>with <a href="http://atparty-demoscene.net/index.html">@party</a> this weekend came the first releases of a new demo group <strong>vrtx</strong> (pronounced "vertex").  we did two entries for the freestyle graphics compo and got 2nd and 6th place.  kirill did this sweet spider web scene and guybrush, kirill, and i did the mazelized text.  watch out for more cool graphics and demos coming from vrtx in the future!</p>
<p><a href="http://www.flickr.com/photos/blackpawn/4719612737/" title="vrtx web by blackpawn, on Flickr"><img src="http://farm5.static.flickr.com/4024/4719612737_c2523437c4_m.jpg" width="240" height="135" alt="vrtx web" /></a> <a href="http://www.flickr.com/photos/blackpawn/4720261100/" title="VRTX by blackpawn, on Flickr"><img src="http://farm5.static.flickr.com/4020/4720261100_3b06623c18_m.jpg" width="240" height="135" alt="VRTX" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=298</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>guild wars 2 info flood!</title>
		<link>http://blackpawn.com/blog/?p=288&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=guild-wars-2-info-flood</link>
		<comments>http://blackpawn.com/blog/?p=288#comments</comments>
		<pubDate>Sat, 01 May 2010 17:24:55 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=288</guid>
		<description><![CDATA[celebrating five years since guild wars was released, there's tons of info going out now on guild wars 2! you can check out the new ArenaNet blog with an especially great post by Mo on GW2's design. also on the gw2 site there's now an info page on the professions starting with the elementalist. check [...]]]></description>
			<content:encoded><![CDATA[<p>celebrating five years since <a href="http://www.guildwars.com">guild wars</a> was released, there's tons of info going out now on <a href="http://www.guildwars2.com">guild wars 2</a>!  you can check out the new <a href="http://www.arena.net/blog/">ArenaNet blog</a> with an especially <a href="http://www.arena.net/blog/guild-wars-2-design-manifesto#more-1891">great post by Mo on GW2's design</a>.  </p>
<p><a href="http://www.arena.net/blog/guild-wars-2-design-manifesto#more-1891"><img src="http://www.arena.net/blog/wp-content/uploads/2010/04/img_900-655x217.jpg" alt="" /></a></p>
<p>also on the gw2 site there's now an <a href="http://www.guildwars2.com/en/the-game/professions/">info page on the professions</a> starting with the elementalist.  check out the <a href="http://www.guildwars2.com/en/the-game/professions/elementalist/">cool videos, screenshots, and wallpapers</a> at the bottom!</p>
<p><a href="http://www.guildwars2.com/en/the-game/professions/elementalist/"><img src="http://farm4.static.flickr.com/3223/4558240121_ff8e6cd329.jpg" alt="" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=288</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>blockparty 2010</title>
		<link>http://blackpawn.com/blog/?p=285&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=blockparty-2010</link>
		<comments>http://blackpawn.com/blog/?p=285#comments</comments>
		<pubDate>Sat, 01 May 2010 16:45:37 +0000</pubDate>
		<dc:creator>blackpawn</dc:creator>
				<category><![CDATA[scene]]></category>

		<guid isPermaLink="false">http://blackpawn.com/blog/?p=285</guid>
		<description><![CDATA[i couldn't make it out to blockparty again this year but i did participate online through the ustream stream and chat which was a blast! i really hope more demo parties do this in the future. watching live party streams is fun but being able to chat at the same time with people at the [...]]]></description>
			<content:encoded><![CDATA[<p>i couldn't make it out to <a href="http://www.demoparty.us">blockparty</a> again this year but i did participate online through the ustream stream and chat which was a blast!  i really hope more demo parties do this in the future.  watching live party streams is fun but being able to chat at the same time with people at the party and others watching the stream during the compos is just so much better.  the archived video is available on <a href="http://www.ustream.tv/channel/blockparty-2010">ustream</a> but unfortunately the hilarious chat doesn't replay with it haha.  and of course lots of the entries are available for download on <a href="http://pouet.net/party.php?which=1336&#038;when=2010">pouet</a>.</p>
<p>though we didn't make it out in person, <a href="http://xplsv.com/">xplsv</a> took 1st in the hi-rez graphics compo with <a href="http://www.flickr.com/photos/blackpawn/4568548142/">kirill's rad render</a>!  it's actually using assets from a demo we started after finishing our <a href="http://pouet.net/prod.php?which=52734">invite for blockparty 2009</a>.  we wanted to release the demo at blockparty 2009 but didn't have time to finish and then again for 2010 we wanted to do it and again didn't find the time.  don't worry though we'll release this guy eventually.  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.flickr.com/photos/blackpawn/4568548142/" title="XPLSV"><img src="http://farm5.static.flickr.com/4003/4568548142_2f02350c92.jpg" width="500" height="281" alt="XPLSV" /></a></p>
<p>congrats to everyone who did manage to make a release or make it to the party!  and how great to hear the fifth edition of blockparty will be on the west coast in california!  see you there?  <img src='http://blackpawn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://blackpawn.com/blog/?feed=rss2&#038;p=285</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

